
Here are Wo Long: Fallen Dynasty’s best martial arts moves.
Team Ninja’s Wo Long is one of the few truly great games like Souls and was made by the same people who made Ninja Gaiden. It takes place during the Three Kingdoms period of Chinese history and celebrates both that time and the grandeur of the Romance of the Three Kingdoms story.
With a fluid fighting system, you will move quickly across the battlefield like water and strike quickly. The Spirit Gauge is used in a new type of fighting called martial arts. Since there are so many and most of them are picked at random, it can help to know which ones are good so you can use them in your moveset.
Plum Rend

Plum Rend can randomly show up on any Dual Wielded weapon. According to the game’s own description, you “cut forward, then quickly step back” in Plum Rend. That’s all there is to it. Before you jump backwards, you do a quick move right in front of you.
It’s a great way to get out of the way when things get too intense, or to finish off an enemy and give yourself some breathing room while you decide who to go after next. At a base cost of 128 Spirit, it’s safe to use even when your Spirit Gauge is low.
Skyward Evergreen

Skyward Evergreen can be found on any Dual Wielder, just like Plum Rend. When you use this martial art, you twist yourself up into the sky, hurting any enemy you hit.
You also stay in the air afterward, so you can do anything you want.
Skyward Evergreen only costs 126 Spirit, so it’s easy to use in any mix. But it works best when your spirit level is higher and you can do a Spirit Attack from above the enemy that does damage right away.
Goshawk’s Dance

You can find Goshawk’s Dance on most fast, long weapons, like spears, staves, and slicing spears. It requires you to stick your weapon into the ground to jump up, then slice any nearby enemies to do damage.
Goshawk’s Dance is a great way to move around because you have full control over how it moves. This makes it great for fighting more than one enemy, but it costs 256 Spirit, so it’s best to use it carefully so you don’t run out of Spirit.
Sudden Tornado

Sudden Tornado is another martial art that can be used with Dual Wielded weapons. It has you (metaphorically) take on the form of the wind and dash forward in a whirling action that hits enemies multiple times.
The best way to use Sudden Tornado is to close the distance between foes. However, the high damage can also be used to kill an enemy and keep yourself in the middle of the fight. At 256 spirit, it’s a little pricey, but fast-striking dual guns should make it easy to keep your spirit up.
Crescent Gale

Crescent Gale is the unique martial art of the Dual Reaper Halberds. It can be earned as a prize for the Decisive Battle of Guandu mission. With a high Fire Phase scaling, they encourage a violent style of play that works well with the Crescent Gale martial art.
Most dual weapons have fast strikes but short range, but Crescent Gale makes up for that. It lets you hook your two halberds together. And swing them around you in a wide circle.
It does a lot of damage and affects a large area around you. It costs 256 Spirit to use, so Tunnel Rush players with high Spirit should use it as a strategy choice.
Shimmering Sun

Shimmering Sun is the unique martial art of a Curved Sabre called the Drought Demon Blade. After beating Yan Liang and Wen Chou, the first time you can find it.
Its highest scaling is in the Fire Phase, but the martial art Shimmering Sun takes this very seriously. Curved Sabres has fast combos with a short range, and Shimmering Sun keeps an enemy pinned down.
It has you run in a triangle around the enemy and attack each time. At High Spirit, it wraps your weapon in flames, which does more damage. It costs 424 Spirit, though, which makes it one of the more expensive martial arts.
Prancing Dragon

The Sky-Piercing Halberd has a unique martial art called “Prancing Dragon.” You can get it by beating Lu Bu in his own task. Most boss weapons have a move that looks like one of its moves, but Prancing Dragon is the only one that is an exact copy.
When you use it, you put your halberd in the ground and drag it along as long as you hold down the button. When you let go of the button, the halberd goes up in a heavy slash. Even better, when your spirit is high, it gets covered in flames for the whole fight, leaving a trail of flames behind you.
Another expensive martial art, it costs 424 and works best when your spirit is at its highest.
Monkey’s Wisdom

The spirit of Sun Wukong is put into Monkey’s Wisdom, which can be found on spears, staves, and slicing spears. It has you wrap your arms around your weapon and spin your legs as you run across the battlefield, hitting anything that gets in your way.
On top of how dirty the martial art looks, it is also very powerful and does a lot of Spirit damage. In reality, it doesn’t do much physical damage or stun, but it hits a lot of times during the move.
At 256 Spirit, it’s not the hardest martial art to learn, but it does a lot of Spirit damage in exchange.
Feasting Ursine

Feasting Ursine is only on the Triumphant Conquest glaive, which is Dong Zhou’s signature weapon. During the Tyrant’s Final Banquet task, you can get it if you beat Dong Zhou.
Feasting Ursine is a martial art that is a straight copy of Dong Zhou’s own skills, just like Prancing Dragon.
In Feasting Ursine, you jump into the air like a fierce bear and slam your glaive down like a large set of claws. It has a pretty accurate hitbox, but it keeps you out of danger.
In this way, Feasting Ursine can be used both to fight and to protect yourself from being attacked. It costs 424 Spirit, though, so it’s best to use it only when it’s the right time.
Meteoric Strike

Meteoric Strike can appear on swords, straight sabers, and curved sabers at random. In fact, it’s one of the most popular martial arts, but it’s also one of the best. It’s pretty easy: just push quickly with the handle of your weapon.
Meteoric Strike’s real power comes from how quickly it can be used. It’s almost instant and does a lot of damage to Spirit. It costs 376 Spirit to use, but since it keeps you close to the enemy and doesn’t give you much time to rest after the attack, you can successfully stun-lock many enemies until their body and mind are broken.